Games and ad-funded apps: see which campaigns bring users who earn

AdShift ties the revenue of every ad impression to the source of the install, next to purchases and cost, so you judge campaigns on what their users earn.

12,000 attributed installs free in your first year. No card.

Cohort table of ad revenue per user by install week, from day 0 to day 30

What you can do

From install to ad revenue

By ad format

  • Break revenue, impressions and eCPM down by ad format: see whether rewarded or interstitial carries the revenue

  • Filter by campaign or media source: check which acquired users watch the ads that pay

Ad revenue, impressions and eCPM broken down by banner, native, rewarded and interstitial

Ad revenue as a cohort metric

  • Set the cohort's revenue type to ad revenue: follow ad earnings per user from day 0 to day 30

  • Group cohorts by media source, campaign or country: compare the ad value of users from each source

Cohort settings with the revenue type set to ad revenue and grouping by media source

Payback by campaign

  • See cost, revenue to date and ROAS per campaign: know which campaigns earned their spend back

  • Count how many install cohorts have paid back: tell a slow earner from a campaign that never returns

  • Group by campaign or by install month: check whether newer cohorts pay back sooner

Payback table with cost, revenue to date, ROAS and the number of cohorts paid back per campaign

How much was caught

  • See caught requests split into clicks, impressions and events: know which part of the funnel is being faked

  • Filter by app, country and date: find the market where the problem starts

Protect tiles counting caught requests, clicks, impressions and events

Listonic, a grocery list app with 30M+ downloads, measures ad revenue with AdShift. Read the case study

How it works

Live in three steps

  1. Add the SDK and report ad revenue

    One SDK for Android and iOS, also for Flutter, React Native and Unity. When your mediation SDK reports the revenue of an impression, the app passes the amount, currency and network to the AdShift SDK.

  2. Connect your ad networks

    Google Ads, Meta, TikTok, Apple Search Ads and RTB House. Cost comes in from the ad accounts you connect.

  3. Read revenue by source

    Ad revenue appears by source, campaign and cohort, counts towards ROAS and can be exported.

Free and Growth

What it costs a game or an ad-funded app

Free

$0for 12,000 attributed installs in your first year

What's included:

  • Attribution and purchase revenue by source
  • Cohorts and retention
  • Every Growth feature and add-on for your first 3 months
Start free

Growth

$0.03per attributed install after that

What's included:

  • Cost import and ROAS

See pricing and the calculator

Revenue comes from your app's SDK calls. AdShift does not pull it from mediation platforms on the server side.

Add-ons: Ad revenue by install source, campaign and cohort · Ad revenue counted in blended ROAS · Subscription revenue · Export of the ad revenue breakdown to your warehouse. Growth features and add-ons are on for your first 3 months. Add-ons are priced individually after your first 3 months.

Frequently asked questions

From your app. When an ad is shown, your mediation SDK reports its revenue and the app passes it to the AdShift SDK, which ties it to the source of the install.

Check AdShift on your own traffic

Start free with 12,000 attributed installs in your first year, or book a demo and we will go through your setup together.

12,000 attributed installs free in your first year. No card.

MMP for mobile games and ad-funded apps | AdShift